We are a worker-owned collective that makes tabletop roleplaying games, settings, and experiences that explore the fantasy of building a better world and the realities of social change.

Ruins & Revolutions is our forthcoming ultra-light ruleset that pushes play out of abstraction and mechanics and back into your world and characters, with a few key tools to make it easy to turn whatever happens next into a gaming experience with mechanical weight that goes exactly as deep as you like and no further. It’s designed with maximum interoperability with popular existing tabletop roleplaying game systems in mind so you can build a new campaign with Ruins & Revolutions from the start or switch the campaign that you’ve been playing for years over to it with just a few hours’ notice.

The Scarlet Banner is a world that cries out for liberation from greedy dragons that hoard all the wealth, vampires who herd the common people like livestock, and theocracies who wield magic in the name of their gods to root out any who oppose their doctrines. While the elves, dwarves, orcs, and wizards will feel familiar to fans of modern fantasy, what sets The Scarlet Banner apart is its deep history, endless cultural diversity, and realistic treatment of how power really works — and what it really takes to overthrow it.

The Fifth World is 144,000 days (one b’ak’tun of the Maya calendar) from this moment. Over four centuries in the future, after the collapse of civilization and the Rusting Age that followed, the world has changed. Ice caps have melted, seas have swelled, and jungles have overtaken the ruins of the once-proud cities. Herds of elephants trample savannas in Canada and Russia. Tigers prowl the broken, overgrown ruins of London and Beijing. The Fifth World is an open source shared universe exploring a neotribal, ecotopian, animist realist vision of what our future could be.

If you appreciate what we’re doing and want to support it, please consider supporting us on Patreon. Patrons get early access to the articles, videos, and art we produce, as well as exclusive, behind-the-scenes materials and downloads. At higher tiers, you’ll even have the chance to vote in polls that set our priorities and directions.

Our current campaign goals are:

Revenue Goal Mutual Aid

When we reach $100/mo, we will begin donating 5% of our earnings each month to a charity chosen by a poll of patrons of Agitator tier or higher.

Member Goal The Vanguard

When we reach 150 paid members (of any tier), each of them will become members of the Revolutionary Games Vanguard. We'll design custom enamel pins and send them to each member fo the Vanguard, and you'll be credited in all Revolutionary Games printed products and videos going forward.